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Balance is often misunderstood. It is obsessed about by audiences with a narrow view of it, while it is completely disregarded by others who might seriously benefit from considering it more fully. I've developed my own understanding of the concept of balance, and I think it could really help other designers.

Special thanks to Rebecca Gold for proofreading/editing, and to my patron Imran, in conversation with whom most of these ideas were further developed.

Submitted to the Game Design Essay Jam.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorThe Logbook Project
Tagsessay, text, Tabletop role-playing game

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